Thesis: Conceptualization and realisation of a client-server solution for location and name-based provision of heterogeneous map data

Abstract This bachelor thesis describes the concept and realization of a client-server solution to provide map data. The technologies used by moovel Group GmbH are introduced, followed by the development of a concept of how data can be provided and retrieved by a client. In this manner, demands have been defined in consideration of various…

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Thesis: Development of a mobile payment system

Abstract Though the desire to pay mobile is available, Mobile Payment is not established in Germany. This work aims to design and develop a mobile system to identify its strengths and weaknesses Another focus is how to raise awareness and acceptance for this system. Requirements and benefits of the system are determined and used to…

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Thesis: Development of an automated variantcoding test system

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Installing Custom Fonts on iOS

As I was testing the new iPad Pro concerning it’s suitabilty as a laptop replacement in my courses, I quickly found noticed that fonts were missing in my Keynote slides. So the question was, how do I install custom fonts, such as the HdM Frutiger font on the iPad. The solution is easy if you use…

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IEEE Conference on Computational Science and Engineering, Porto

Daniel Thommes and I are currently in Porto at the 18th CSE2015 Conference to present the paper “Graph-Based Caching for Server-Push Enabled Adaptive Hypertext Applications”. The conference is co-located with the 13th IEEE/IFIP International Conferences on Embedded and Ubiquitous Computing. This allows us to listen to multiple interesting presentations on topics such as “Design Space…

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iBeacon Security

The 2013 first introduced iBeacon standard is still a fairly new technology that finds increasingly wider applications. When dealing with new technologies like the iBeacon protocol, it is important to consider issues relevant to security to enable companies and users to protect themselves from attacks and security vulnerabilities early on. The aim of this thesis…

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Cross Platform Real Time Communication for Mobile Gaming

While mobile games enjoy great popularity, most of them are single player games. Due to the fact that mobile networks introduce much higher latencies than Wifi or local networks, it is difficult to provide a solid implementation of multiplayer games. Most mobile multiplayer games are therefore turn based or strategy games that tolerate a slower…

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